NeoMutt  2024-03-23-23-gec7045
Teaching an old dog new tricks
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opcodes.c
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1
29#include "config.h"
30#include <stddef.h>
31#include "opcodes.h"
32
33#define DEFINE_HELP_MESSAGE(opcode, op_string) { #opcode, op_string },
34
37static const char *OpStrings[][2] = {
38 OPS(DEFINE_HELP_MESSAGE){ NULL, NULL },
39};
40
41#undef DEFINE_HELP_MESSAGE
42
48const char *opcodes_get_name(int op)
49{
50 if ((op < OP_REPAINT) || (op >= OP_MAX))
51 return "[UNKNOWN]";
52
53 if (op == OP_ABORT)
54 return "OP_ABORT";
55 if (op == OP_TIMEOUT)
56 return "OP_TIMEOUT";
57 if (op == OP_PARTIAL_KEY)
58 return "OP_PARTIAL_KEY";
59 if (op == OP_REPAINT)
60 return "OP_REPAINT";
61
62 return OpStrings[op][0];
63}
64
70const char *opcodes_get_description(int op)
71{
72 if ((op < OP_REPAINT) || (op >= OP_MAX))
73 return "[UNKNOWN]";
74
75 if (op == OP_ABORT)
76 return "abort the current action";
77 if (op == OP_TIMEOUT)
78 return "timeout occurred";
79 if (op == OP_PARTIAL_KEY)
80 return "partial keybinding";
81 if (op == OP_REPAINT)
82 return "repaint required";
83
84 return OpStrings[op][1];
85}
#define DEFINE_HELP_MESSAGE(opcode, op_string)
Definition: opcodes.c:33
const char * opcodes_get_description(int op)
Get the description of an opcode.
Definition: opcodes.c:70
static const char * OpStrings[][2]
Lookup table mapping an opcode to its name and description e.g.
Definition: opcodes.c:37
const char * opcodes_get_name(int op)
Get the name of an opcode.
Definition: opcodes.c:48
All user-callable functions.
#define OP_TIMEOUT
1 second with no events
Definition: opcodes.h:36
#define OPS(_fmt)
Definition: opcodes.h:360
#define OP_REPAINT
Repaint is needed.
Definition: opcodes.h:34
#define OP_ABORT
$abort_key pressed (Ctrl-G)
Definition: opcodes.h:37
#define OP_PARTIAL_KEY
Incomplete keybinding.
Definition: opcodes.h:35
@ OP_MAX
Definition: opcodes.h:382