NeoMutt  2025-01-09-104-g5de5ef
Teaching an old dog new tricks
DOXYGEN
Loading...
Searching...
No Matches
mutt_window.c
Go to the documentation of this file.
1
30#include "config.h"
31#include <stdarg.h>
32#include <string.h>
33#include "mutt/lib.h"
34#include "config/lib.h"
35#include "mutt_window.h"
36#include "curs_lib.h"
37#include "globals.h"
38#include "mutt_curses.h"
39#include "reflow.h"
40#include "rootwin.h"
41#ifdef USE_DEBUG_WINDOW
42#include "debug/lib.h"
43#endif
44
46static const struct Mapping WindowNames[] = {
47 // clang-format off
48 { "WT_ALL_DIALOGS", WT_ALL_DIALOGS },
49 { "WT_CONTAINER", WT_CONTAINER },
50 { "WT_CUSTOM", WT_CUSTOM },
51 { "WT_DLG_ALIAS", WT_DLG_ALIAS },
52 { "WT_DLG_ATTACHMENT", WT_DLG_ATTACHMENT },
53 { "WT_DLG_AUTOCRYPT", WT_DLG_AUTOCRYPT },
54 { "WT_DLG_BROWSER", WT_DLG_BROWSER },
55 { "WT_DLG_CERTIFICATE", WT_DLG_CERTIFICATE },
56 { "WT_DLG_COMPOSE", WT_DLG_COMPOSE },
57 { "WT_DLG_GPGME", WT_DLG_GPGME },
58 { "WT_DLG_HISTORY", WT_DLG_HISTORY },
59 { "WT_DLG_INDEX", WT_DLG_INDEX },
60 { "WT_DLG_PAGER", WT_DLG_PAGER },
61 { "WT_DLG_PATTERN", WT_DLG_PATTERN },
62 { "WT_DLG_PGP", WT_DLG_PGP },
63 { "WT_DLG_POSTPONED", WT_DLG_POSTPONED },
64 { "WT_DLG_QUERY", WT_DLG_QUERY },
65 { "WT_DLG_SMIME", WT_DLG_SMIME },
66 { "WT_HELP_BAR", WT_HELP_BAR },
67 { "WT_INDEX", WT_INDEX },
68 { "WT_MENU", WT_MENU },
69 { "WT_MESSAGE", WT_MESSAGE },
70 { "WT_PAGER", WT_PAGER },
71 { "WT_ROOT", WT_ROOT },
72 { "WT_SIDEBAR", WT_SIDEBAR },
73 { "WT_STATUS_BAR", WT_STATUS_BAR },
74 { NULL, 0 },
75 // clang-format on
76};
77
87static bool window_was_visible(struct MuttWindow *win)
88{
89 if (!win)
90 return false;
91
92 for (; win; win = win->parent)
93 {
94 if (!win->old.visible)
95 return false;
96 }
97
98 return true;
99}
100
105static void window_notify(struct MuttWindow *win)
106{
107 if (!win->notify)
108 return;
109
110 const struct WindowState *old = &win->old;
111 const struct WindowState *wstate = &win->state;
113
114 const bool was_visible = window_was_visible(win);
115 const bool is_visible = mutt_window_is_visible(win);
116 if (was_visible != is_visible)
117 flags |= is_visible ? WN_VISIBLE : WN_HIDDEN;
118
119 if ((wstate->row_offset != old->row_offset) || (wstate->col_offset != old->col_offset))
120 flags |= WN_MOVED;
121
122 if (wstate->rows > old->rows)
123 flags |= WN_TALLER;
124 else if (wstate->rows < old->rows)
125 flags |= WN_SHORTER;
126
127 if (wstate->cols > old->cols)
128 flags |= WN_WIDER;
129 else if (wstate->cols < old->cols)
130 flags |= WN_NARROWER;
131
132 if (flags == WN_NO_FLAGS)
133 return;
134
135 mutt_debug(LL_NOTIFY, "NT_WINDOW_STATE: %s, %p\n", mutt_window_win_name(win),
136 (void *) win);
137 struct EventWindow ev_w = { win, flags };
139}
140
146{
147 if (!win)
148 win = RootWindow;
149
151
152 struct MuttWindow *np = NULL;
153 TAILQ_FOREACH(np, &win->children, entries)
154 {
156 }
157 win->old = win->state;
158}
159
165void window_set_visible(struct MuttWindow *win, bool visible)
166{
167 if (!win)
168 win = RootWindow;
169
170 win->state.visible = visible;
171}
172
183 enum MuttWindowSize size, int cols, int rows)
184{
185 struct MuttWindow *win = MUTT_MEM_CALLOC(1, struct MuttWindow);
186
187 win->type = type;
188 win->orient = orient;
189 win->size = size;
190 win->req_rows = rows;
191 win->req_cols = cols;
192 win->state.visible = true;
193 win->notify = notify_new();
194 TAILQ_INIT(&win->children);
195
196 win->actions |= WA_RECALC | WA_REPAINT;
197
198 return win;
199}
200
205void mutt_window_free(struct MuttWindow **ptr)
206{
207 if (!ptr || !*ptr)
208 return;
209
210 struct MuttWindow *win = *ptr;
211
212 if (win->parent && (win->parent->focus == win))
213 win->parent->focus = NULL;
214
215 mutt_debug(LL_NOTIFY, "NT_WINDOW_DELETE: %s, %p\n", mutt_window_win_name(win),
216 (void *) win);
217 struct EventWindow ev_w = { win, WN_NO_FLAGS };
219
221
222 if (win->wdata_free && win->wdata)
223 win->wdata_free(win, &win->wdata); // Custom function to free private data
224
226
227 FREE(ptr);
228}
229
236{
237 mutt_window_move(win, row, 0);
239}
240
248{
249 if (!win || !stdscr)
250 return;
251
252 if ((win->state.col_offset + win->state.cols) == COLS)
253 {
254 clrtoeol();
255 }
256 else
257 {
258 int row = 0;
259 int col = 0;
260 getyx(stdscr, row, col);
261 int curcol = col;
262 while (curcol < (win->state.col_offset + win->state.cols))
263 {
264 addch(' ');
265 curcol++;
266 }
267 move(row, col);
268 }
269}
270
280void mutt_window_get_coords(struct MuttWindow *win, int *row, int *col)
281{
282 int x = 0;
283 int y = 0;
284
285 getyx(stdscr, y, x);
286 if (col)
287 *col = x - win->state.col_offset;
288 if (row)
289 *row = y - win->state.row_offset;
290}
291
300int mutt_window_move(struct MuttWindow *win, int row, int col)
301{
302 return move(win->state.row_offset + row, win->state.col_offset + col);
303}
304
310{
311 if (OptNoCurses)
312 return;
313
314 if (!win)
315 win = RootWindow;
316
319
320 // Allow Windows to resize themselves based on the first reflow
323
324#ifdef USE_DEBUG_WINDOW
326#endif
327}
328
337int mutt_window_wrap_cols(int width, short wrap)
338{
339 if (wrap < 0)
340 return (width > -wrap) ? (width + wrap) : width;
341 if (wrap)
342 return (wrap < width) ? wrap : width;
343 return width;
344}
345
353int mutt_window_addch(struct MuttWindow *win, int ch)
354{
355 return addch(ch);
356}
357
366int mutt_window_addnstr(struct MuttWindow *win, const char *str, int num)
367{
368 if (!str)
369 return -1;
370
371 return addnstr(str, num);
372}
373
381int mutt_window_addstr(struct MuttWindow *win, const char *str)
382{
383 if (!str)
384 return -1;
385
386 return addstr(str);
387}
388
396int mutt_window_printf(struct MuttWindow *win, const char *fmt, ...)
397{
398 va_list ap;
399 va_start(ap, fmt);
400 int rc = vw_printw(stdscr, fmt, ap);
401 va_end(ap);
402
403 return rc;
404}
405
411void mutt_window_add_child(struct MuttWindow *parent, struct MuttWindow *child)
412{
413 if (!parent || !child)
414 return;
415
416 TAILQ_INSERT_TAIL(&parent->children, child, entries);
417 child->parent = parent;
418
419 notify_set_parent(child->notify, parent->notify);
420
421 mutt_debug(LL_NOTIFY, "NT_WINDOW_NEW: %s, %p\n", mutt_window_win_name(child),
422 (void *) child);
423 struct EventWindow ev_w = { child, WN_NO_FLAGS };
424 notify_send(child->notify, NT_WINDOW, NT_WINDOW_ADD, &ev_w);
425}
426
434{
435 if (!parent || !child)
436 return NULL;
437
438 // A notification will be sent when the Window is freed
439 TAILQ_REMOVE(&parent->children, child, entries);
440 child->parent = NULL;
441
442 if (parent->focus == child)
443 parent->focus = NULL;
444
445 notify_set_parent(child->notify, NULL);
446
447 return child;
448}
449
454void mutt_winlist_free(struct MuttWindowList *head)
455{
456 if (!head)
457 return;
458
459 struct MuttWindow *np = NULL;
460 struct MuttWindow *tmp = NULL;
461 TAILQ_FOREACH_SAFE(np, head, entries, tmp)
462 {
463 TAILQ_REMOVE(head, np, entries);
465 mutt_window_free(&np);
466 }
467}
468
478{
479 if (!win)
480 return false;
481
482 for (; win; win = win->parent)
483 {
484 if (!win->state.visible)
485 return false;
486 }
487
488 return true;
489}
490
499{
500 if (!win)
501 return NULL;
502 if (win->type == type)
503 return win;
504
505 struct MuttWindow *np = NULL;
506 struct MuttWindow *match = NULL;
507 TAILQ_FOREACH(np, &win->children, entries)
508 {
509 match = window_find_child(np, type);
510 if (match)
511 return match;
512 }
513
514 return NULL;
515}
516
524{
525 for (; win; win = win->parent)
526 {
527 if (win->type == type)
528 return win;
529 }
530
531 return NULL;
532}
533
538static void window_recalc(struct MuttWindow *win)
539{
540 if (!win || !win->state.visible)
541 return;
542
543 if (win->recalc && (win->actions & WA_RECALC))
544 win->recalc(win);
545 win->actions &= ~WA_RECALC;
546
547 struct MuttWindow *np = NULL;
548 TAILQ_FOREACH(np, &win->children, entries)
549 {
550 window_recalc(np);
551 }
552}
553
558static void window_repaint(struct MuttWindow *win)
559{
560 if (!win || !win->state.visible)
561 return;
562
563 if (win->repaint && (win->actions & WA_REPAINT))
564 win->repaint(win);
565 win->actions &= ~WA_REPAINT;
566
567 struct MuttWindow *np = NULL;
568 TAILQ_FOREACH(np, &win->children, entries)
569 {
570 window_repaint(np);
571 }
572}
573
580static void window_recursor(void)
581{
582 // Give the focussed window an opportunity to set the cursor position
583 struct MuttWindow *win = window_get_focus();
584 if (!win)
585 return;
586
587 if (win->recursor && win->recursor(win))
588 return;
589
591}
592
599void window_redraw(struct MuttWindow *win)
600{
601 if (!win)
602 win = RootWindow;
603
604 window_reflow(win);
606
607 window_recalc(win);
608 window_repaint(win);
610
611 mutt_refresh();
612}
613
619bool window_is_focused(const struct MuttWindow *win)
620{
621 if (!win)
622 return false;
623
624 struct MuttWindow *win_focus = window_get_focus();
625
626 return (win_focus == win);
627}
628
634{
635 struct MuttWindow *win = RootWindow;
636
637 while (win && win->focus)
638 win = win->focus;
639
640 return win;
641}
642
650{
651 if (!win)
652 return NULL;
653
654 struct MuttWindow *old_focus = window_get_focus();
655
656 struct MuttWindow *parent = win->parent;
657 struct MuttWindow *child = win;
658
659 // Set the chain of focus, all the way to the root
660 for (; parent; child = parent, parent = parent->parent)
661 parent->focus = child;
662
663 win->focus = NULL;
664
665 if (win == old_focus)
666 return NULL;
667
668 mutt_debug(LL_NOTIFY, "NT_WINDOW_FOCUS: %s, %p\n", mutt_window_win_name(win),
669 (void *) win);
670 struct EventWindow ev_w = { win, WN_NO_FLAGS };
672#ifdef USE_DEBUG_WINDOW
674#endif
675
676 return old_focus;
677}
678
686{
688 return;
689
690 for (int i = 0; i < win->state.rows; i++)
692}
693
700const char *mutt_window_win_name(const struct MuttWindow *win)
701{
702 if (!win)
703 return "UNKNOWN";
704
705 const char *name = mutt_map_get_name(win->type, WindowNames);
706 if (name)
707 return name;
708 return "UNKNOWN";
709}
710
715static void window_invalidate(struct MuttWindow *win)
716{
717 if (!win)
718 return;
719
721
722 struct MuttWindow *np = NULL;
723 TAILQ_FOREACH(np, &win->children, entries)
724 {
726 }
727}
728
733{
735 clearok(stdscr, true);
736 keypad(stdscr, true);
737}
738
749bool window_status_on_top(struct MuttWindow *panel, const struct ConfigSubset *sub)
750{
751 const bool c_status_on_top = cs_subset_bool(sub, "status_on_top");
752
753 struct MuttWindow *win = TAILQ_FIRST(&panel->children);
754
755 if ((c_status_on_top && (win->type == WT_STATUS_BAR)) ||
756 (!c_status_on_top && (win->type != WT_STATUS_BAR)))
757 {
758 return false;
759 }
760
761 if (c_status_on_top)
762 {
763 win = TAILQ_LAST(&panel->children, MuttWindowList);
764 TAILQ_REMOVE(&panel->children, win, entries);
765 TAILQ_INSERT_HEAD(&panel->children, win, entries);
766 }
767 else
768 {
769 TAILQ_REMOVE(&panel->children, win, entries);
770 TAILQ_INSERT_TAIL(&panel->children, win, entries);
771 }
772
773 mutt_window_reflow(panel);
775 return true;
776}
777
785bool mutt_window_swap(struct MuttWindow *parent, struct MuttWindow *win1,
786 struct MuttWindow *win2)
787{
788 if (!parent || !win1 || !win2)
789 return false;
790
791 // ensure both windows are children of the parent
792 if (win1->parent != parent || win2->parent != parent)
793 return false;
794
795 struct MuttWindow *win1_next = TAILQ_NEXT(win1, entries);
796 if (win1_next == win2)
797 {
798 // win1 is directly in front of win2, move it behind
799 TAILQ_REMOVE(&parent->children, win1, entries);
800 TAILQ_INSERT_AFTER(&parent->children, win2, win1, entries);
801 return true;
802 }
803
804 struct MuttWindow *win2_next = TAILQ_NEXT(win2, entries);
805 if (win2_next == win1)
806 {
807 // win2 is directly in front of win1, move it behind
808 TAILQ_REMOVE(&parent->children, win2, entries);
809 TAILQ_INSERT_AFTER(&parent->children, win1, win2, entries);
810 return true;
811 }
812
813 TAILQ_REMOVE(&parent->children, win1, entries);
814 TAILQ_REMOVE(&parent->children, win2, entries);
815
816 if (win1_next)
817 TAILQ_INSERT_BEFORE(win1_next, win2, entries);
818 else
819 TAILQ_INSERT_TAIL(&parent->children, win2, entries);
820
821 if (win2_next)
822 TAILQ_INSERT_BEFORE(win2_next, win1, entries);
823 else
824 TAILQ_INSERT_TAIL(&parent->children, win1, entries);
825
826 return true;
827}
bool cs_subset_bool(const struct ConfigSubset *sub, const char *name)
Get a boolean config item by name.
Definition: helpers.c:47
Convenience wrapper for the config headers.
void mutt_refresh(void)
Force a refresh of the screen.
Definition: curs_lib.c:79
GUI miscellaneous curses (window drawing) routines.
Convenience wrapper for the debug headers.
void debug_win_dump(void)
Definition: window.c:96
bool OptNoCurses
(pseudo) when sending in batch mode
Definition: globals.c:69
#define mutt_debug(LEVEL,...)
Definition: logging2.h:90
@ LL_NOTIFY
Log of notifications.
Definition: logging2.h:49
const char * mutt_map_get_name(int val, const struct Mapping *map)
Lookup a string for a constant.
Definition: mapping.c:42
#define FREE(x)
Definition: memory.h:55
#define MUTT_MEM_CALLOC(n, type)
Definition: memory.h:40
Convenience wrapper for the library headers.
struct Notify * notify_new(void)
Create a new notifications handler.
Definition: notify.c:62
bool notify_send(struct Notify *notify, enum NotifyType event_type, int event_subtype, void *event_data)
Send out a notification message.
Definition: notify.c:173
void notify_set_parent(struct Notify *notify, struct Notify *parent)
Set the parent notification handler.
Definition: notify.c:95
void notify_free(struct Notify **ptr)
Free a notification handler.
Definition: notify.c:75
enum MuttCursorState mutt_curses_set_cursor(enum MuttCursorState state)
Set the cursor state.
Definition: mutt_curses.c:94
Define wrapper functions around Curses.
@ MUTT_CURSOR_INVISIBLE
Hide the cursor.
Definition: mutt_curses.h:65
static bool is_visible(struct Email *e)
Is the message visible?
Definition: mutt_thread.c:122
void mutt_window_clear(struct MuttWindow *win)
Clear a Window.
Definition: mutt_window.c:685
bool mutt_window_is_visible(struct MuttWindow *win)
Is the Window visible?
Definition: mutt_window.c:477
void window_redraw(struct MuttWindow *win)
Reflow, recalc and repaint a tree of Windows.
Definition: mutt_window.c:599
void mutt_window_reflow(struct MuttWindow *win)
Resize a Window and its children.
Definition: mutt_window.c:309
static void window_recursor(void)
Recursor the focussed Window.
Definition: mutt_window.c:580
struct MuttWindow * window_find_parent(struct MuttWindow *win, enum WindowType type)
Find a (grand-)parent of a Window by type.
Definition: mutt_window.c:523
void window_notify_all(struct MuttWindow *win)
Notify observers of changes to a Window and its children.
Definition: mutt_window.c:145
static void window_notify(struct MuttWindow *win)
Notify observers of changes to a Window.
Definition: mutt_window.c:105
bool window_is_focused(const struct MuttWindow *win)
Does the given Window have the focus?
Definition: mutt_window.c:619
static const struct Mapping WindowNames[]
Lookups for Window Names.
Definition: mutt_window.c:46
void mutt_window_free(struct MuttWindow **ptr)
Free a Window and its children.
Definition: mutt_window.c:205
void mutt_window_add_child(struct MuttWindow *parent, struct MuttWindow *child)
Add a child to Window.
Definition: mutt_window.c:411
const char * mutt_window_win_name(const struct MuttWindow *win)
Get the name of a Window.
Definition: mutt_window.c:700
int mutt_window_printf(struct MuttWindow *win, const char *fmt,...)
Write a formatted string to a Window.
Definition: mutt_window.c:396
struct MuttWindow * mutt_window_new(enum WindowType type, enum MuttWindowOrientation orient, enum MuttWindowSize size, int cols, int rows)
Create a new Window.
Definition: mutt_window.c:182
struct MuttWindow * window_get_focus(void)
Get the currently focused Window.
Definition: mutt_window.c:633
static void window_invalidate(struct MuttWindow *win)
Mark a window as in need of repaint.
Definition: mutt_window.c:715
bool mutt_window_swap(struct MuttWindow *parent, struct MuttWindow *win1, struct MuttWindow *win2)
Swap the position of two windows.
Definition: mutt_window.c:785
static void window_recalc(struct MuttWindow *win)
Recalculate a tree of Windows.
Definition: mutt_window.c:538
struct MuttWindow * window_set_focus(struct MuttWindow *win)
Set the Window focus.
Definition: mutt_window.c:649
int mutt_window_move(struct MuttWindow *win, int row, int col)
Move the cursor in a Window.
Definition: mutt_window.c:300
struct MuttWindow * mutt_window_remove_child(struct MuttWindow *parent, struct MuttWindow *child)
Remove a child from a Window.
Definition: mutt_window.c:433
void window_set_visible(struct MuttWindow *win, bool visible)
Set a Window visible or hidden.
Definition: mutt_window.c:165
static bool window_was_visible(struct MuttWindow *win)
Was the Window visible?
Definition: mutt_window.c:87
void mutt_window_get_coords(struct MuttWindow *win, int *row, int *col)
Get the cursor position in the Window.
Definition: mutt_window.c:280
int mutt_window_wrap_cols(int width, short wrap)
Calculate the wrap column for a given screen width.
Definition: mutt_window.c:337
void mutt_winlist_free(struct MuttWindowList *head)
Free a tree of Windows.
Definition: mutt_window.c:454
struct MuttWindow * window_find_child(struct MuttWindow *win, enum WindowType type)
Recursively find a child Window of a given type.
Definition: mutt_window.c:498
void mutt_window_clearline(struct MuttWindow *win, int row)
Clear a row of a Window.
Definition: mutt_window.c:235
int mutt_window_addstr(struct MuttWindow *win, const char *str)
Write a string to a Window.
Definition: mutt_window.c:381
int mutt_window_addnstr(struct MuttWindow *win, const char *str, int num)
Write a partial string to a Window.
Definition: mutt_window.c:366
void mutt_window_clrtoeol(struct MuttWindow *win)
Clear to the end of the line.
Definition: mutt_window.c:247
static void window_repaint(struct MuttWindow *win)
Repaint a tree of Windows.
Definition: mutt_window.c:558
void window_invalidate_all(void)
Mark all windows as in need of repaint.
Definition: mutt_window.c:732
bool window_status_on_top(struct MuttWindow *panel, const struct ConfigSubset *sub)
Organise windows according to config variable.
Definition: mutt_window.c:749
int mutt_window_addch(struct MuttWindow *win, int ch)
Write one character to a Window.
Definition: mutt_window.c:353
Window management.
#define WA_RECALC
Recalculate the contents of the Window.
Definition: mutt_window.h:110
#define WN_MOVED
Window moved.
Definition: mutt_window.h:214
uint8_t WindowNotifyFlags
Flags for Changes to a MuttWindow, e.g. WN_TALLER.
Definition: mutt_window.h:208
#define WN_WIDER
Window became wider.
Definition: mutt_window.h:212
WindowType
Type of Window.
Definition: mutt_window.h:71
@ WT_CUSTOM
Window with a custom drawing function.
Definition: mutt_window.h:95
@ WT_ROOT
Parent of All Windows.
Definition: mutt_window.h:73
@ WT_DLG_ALIAS
Alias Dialog, dlg_alias()
Definition: mutt_window.h:78
@ WT_ALL_DIALOGS
Container for All Dialogs (nested Windows)
Definition: mutt_window.h:75
@ WT_DLG_BROWSER
Browser Dialog, dlg_browser()
Definition: mutt_window.h:81
@ WT_MESSAGE
Window for messages/errors.
Definition: mutt_window.h:99
@ WT_DLG_SMIME
Smime Dialog, dlg_smime()
Definition: mutt_window.h:92
@ WT_DLG_QUERY
Query Dialog, dlg_query()
Definition: mutt_window.h:91
@ WT_DLG_HISTORY
History Dialog, dlg_history()
Definition: mutt_window.h:86
@ WT_DLG_PGP
Pgp Dialog, dlg_pgp()
Definition: mutt_window.h:89
@ WT_CONTAINER
Invisible shaping container Window.
Definition: mutt_window.h:74
@ WT_DLG_CERTIFICATE
Certificate Dialog, dlg_certificate()
Definition: mutt_window.h:82
@ WT_DLG_COMPOSE
Compose Dialog, dlg_compose()
Definition: mutt_window.h:83
@ WT_DLG_INDEX
Index Dialog, dlg_index()
Definition: mutt_window.h:87
@ WT_PAGER
A panel containing the Pager Window.
Definition: mutt_window.h:100
@ WT_DLG_GPGME
GPGME Dialog, dlg_gpgme()
Definition: mutt_window.h:84
@ WT_STATUS_BAR
Status Bar containing extra info about the Index/Pager/etc.
Definition: mutt_window.h:102
@ WT_HELP_BAR
Help Bar containing list of useful key bindings.
Definition: mutt_window.h:96
@ WT_DLG_POSTPONED
Postponed Dialog, dlg_postponed()
Definition: mutt_window.h:90
@ WT_INDEX
A panel containing the Index Window.
Definition: mutt_window.h:97
@ WT_DLG_ATTACHMENT
Attachment Dialog, dlg_attachment()
Definition: mutt_window.h:79
@ WT_SIDEBAR
Side panel containing Accounts or groups of data.
Definition: mutt_window.h:101
@ WT_DLG_PAGER
Pager Dialog, dlg_pager()
Definition: mutt_window.h:85
@ WT_DLG_AUTOCRYPT
Autocrypt Dialog, dlg_autocrypt()
Definition: mutt_window.h:80
@ WT_MENU
An Window containing a Menu.
Definition: mutt_window.h:98
@ WT_DLG_PATTERN
Pattern Dialog, dlg_pattern()
Definition: mutt_window.h:88
MuttWindowOrientation
Which way does the Window expand?
Definition: mutt_window.h:38
@ NT_WINDOW_STATE
Window state has changed, e.g. WN_VISIBLE.
Definition: mutt_window.h:230
@ NT_WINDOW_DELETE
Window is about to be deleted.
Definition: mutt_window.h:229
@ NT_WINDOW_FOCUS
Window focus has changed.
Definition: mutt_window.h:232
@ NT_WINDOW_ADD
New Window has been added.
Definition: mutt_window.h:228
#define WN_VISIBLE
Window became visible.
Definition: mutt_window.h:215
#define WN_HIDDEN
Window became hidden.
Definition: mutt_window.h:216
#define WN_NO_FLAGS
No flags are set.
Definition: mutt_window.h:209
#define WA_REPAINT
Redraw the contents of the Window.
Definition: mutt_window.h:111
#define WN_TALLER
Window became taller.
Definition: mutt_window.h:210
MuttWindowSize
Control the allocation of Window space.
Definition: mutt_window.h:47
#define WN_NARROWER
Window became narrower.
Definition: mutt_window.h:213
#define WN_SHORTER
Window became shorter.
Definition: mutt_window.h:211
@ NT_WINDOW
MuttWindow has changed, NotifyWindow, EventWindow.
Definition: notify_type.h:57
#define TAILQ_FOREACH(var, head, field)
Definition: queue.h:782
#define TAILQ_FOREACH_SAFE(var, head, field, tvar)
Definition: queue.h:792
#define TAILQ_INIT(head)
Definition: queue.h:822
#define TAILQ_INSERT_TAIL(head, elm, field)
Definition: queue.h:866
#define TAILQ_FIRST(head)
Definition: queue.h:780
#define TAILQ_REMOVE(head, elm, field)
Definition: queue.h:901
#define TAILQ_NEXT(elm, field)
Definition: queue.h:889
#define TAILQ_INSERT_BEFORE(listelm, elm, field)
Definition: queue.h:843
#define TAILQ_LAST(head, headname)
Definition: queue.h:876
#define TAILQ_INSERT_HEAD(head, elm, field)
Definition: queue.h:853
#define TAILQ_INSERT_AFTER(head, listelm, elm, field)
Definition: queue.h:828
void window_reflow(struct MuttWindow *win)
Reflow Windows.
Definition: reflow.c:220
Window management.
struct MuttWindow * RootWindow
Parent of all Windows.
Definition: rootwin.c:106
Root Window.
A set of inherited config items.
Definition: subset.h:46
An Event that happened to a Window.
Definition: mutt_window.h:239
struct MuttWindow * win
Window that changed.
Definition: mutt_window.h:240
WindowNotifyFlags flags
Attributes of Window that changed.
Definition: mutt_window.h:241
Mapping between user-readable string and a constant.
Definition: mapping.h:33
struct WindowState old
Previous state of the Window.
Definition: mutt_window.h:128
int(* repaint)(struct MuttWindow *win)
Definition: mutt_window.h:187
short req_cols
Number of columns required.
Definition: mutt_window.h:124
struct WindowState state
Current state of the Window.
Definition: mutt_window.h:127
struct MuttWindow * focus
Focused Window.
Definition: mutt_window.h:140
void * wdata
Private data.
Definition: mutt_window.h:145
enum MuttWindowOrientation orient
Which direction the Window will expand.
Definition: mutt_window.h:130
struct Notify * notify
Notifications: NotifyWindow, EventWindow.
Definition: mutt_window.h:138
short req_rows
Number of rows required.
Definition: mutt_window.h:125
int(* recalc)(struct MuttWindow *win)
Definition: mutt_window.h:173
void(* wdata_free)(struct MuttWindow *win, void **ptr)
Definition: mutt_window.h:159
struct MuttWindowList children
Children Windows.
Definition: mutt_window.h:136
struct MuttWindow * parent
Parent Window.
Definition: mutt_window.h:135
WindowActionFlags actions
Actions to be performed, e.g. WA_RECALC.
Definition: mutt_window.h:132
enum MuttWindowSize size
Type of Window, e.g. MUTT_WIN_SIZE_FIXED.
Definition: mutt_window.h:131
bool(* recursor)(struct MuttWindow *win)
Definition: mutt_window.h:205
enum WindowType type
Window type, e.g. WT_SIDEBAR.
Definition: mutt_window.h:144
The current, or old, state of a Window.
Definition: mutt_window.h:59
bool visible
Window is visible.
Definition: mutt_window.h:60
short cols
Number of columns, can be MUTT_WIN_SIZE_UNLIMITED.
Definition: mutt_window.h:61
short row_offset
Absolute on-screen row.
Definition: mutt_window.h:64
short col_offset
Absolute on-screen column.
Definition: mutt_window.h:63
short rows
Number of rows, can be MUTT_WIN_SIZE_UNLIMITED.
Definition: mutt_window.h:62