NeoMutt  2023-03-22-27-g3cb248
Teaching an old dog new tricks
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mutt_window.c File Reference

Window management. More...

#include "config.h"
#include <stdarg.h>
#include <string.h>
#include "mutt/lib.h"
#include "config/lib.h"
#include "mutt_window.h"
#include "curs_lib.h"
#include "globals.h"
#include "mutt_curses.h"
#include "reflow.h"
#include "rootwin.h"
+ Include dependency graph for mutt_window.c:

Go to the source code of this file.

Functions

static bool window_was_visible (struct MuttWindow *win)
 Was the Window visible? More...
 
static void window_notify (struct MuttWindow *win)
 Notify observers of changes to a Window. More...
 
void window_notify_all (struct MuttWindow *win)
 Notify observers of changes to a Window and its children. More...
 
void window_set_visible (struct MuttWindow *win, bool visible)
 Set a Window visible or hidden. More...
 
struct MuttWindowmutt_window_new (enum WindowType type, enum MuttWindowOrientation orient, enum MuttWindowSize size, int cols, int rows)
 Create a new Window. More...
 
void mutt_window_free (struct MuttWindow **ptr)
 Free a Window and its children. More...
 
void mutt_window_clearline (struct MuttWindow *win, int row)
 Clear a row of a Window. More...
 
void mutt_window_clrtoeol (struct MuttWindow *win)
 Clear to the end of the line. More...
 
void mutt_window_get_coords (struct MuttWindow *win, int *col, int *row)
 Get the cursor position in the Window. More...
 
int mutt_window_move (struct MuttWindow *win, int col, int row)
 Move the cursor in a Window. More...
 
int mutt_window_mvaddstr (struct MuttWindow *win, int col, int row, const char *str)
 Move the cursor and write a fixed string to a Window. More...
 
int mutt_window_mvprintw (struct MuttWindow *win, int col, int row, const char *fmt,...)
 Move the cursor and write a formatted string to a Window. More...
 
void mutt_window_reflow (struct MuttWindow *win)
 Resize a Window and its children. More...
 
int mutt_window_wrap_cols (int width, short wrap)
 Calculate the wrap column for a given screen width. More...
 
int mutt_window_addch (struct MuttWindow *win, int ch)
 Write one character to a Window. More...
 
int mutt_window_addnstr (struct MuttWindow *win, const char *str, int num)
 Write a partial string to a Window. More...
 
int mutt_window_addstr (struct MuttWindow *win, const char *str)
 Write a string to a Window. More...
 
int mutt_window_printf (struct MuttWindow *win, const char *fmt,...)
 Write a formatted string to a Window. More...
 
void mutt_window_add_child (struct MuttWindow *parent, struct MuttWindow *child)
 Add a child to Window. More...
 
struct MuttWindowmutt_window_remove_child (struct MuttWindow *parent, struct MuttWindow *child)
 Remove a child from a Window. More...
 
void mutt_winlist_free (struct MuttWindowList *head)
 Free a tree of Windows. More...
 
bool mutt_window_is_visible (struct MuttWindow *win)
 Is the Window visible? More...
 
struct MuttWindowwindow_find_child (struct MuttWindow *win, enum WindowType type)
 Recursively find a child Window of a given type. More...
 
struct MuttWindowwindow_find_parent (struct MuttWindow *win, enum WindowType type)
 Find a (grand-)parent of a Window by type. More...
 
static void window_recalc (struct MuttWindow *win)
 Recalculate a tree of Windows. More...
 
static void window_repaint (struct MuttWindow *win)
 Repaint a tree of Windows. More...
 
void window_redraw (struct MuttWindow *win)
 Reflow, recalc and repaint a tree of Windows. More...
 
bool window_is_focused (const struct MuttWindow *win)
 Does the given Window have the focus? More...
 
struct MuttWindowwindow_get_focus (void)
 Get the currently focused Window. More...
 
struct MuttWindowwindow_set_focus (struct MuttWindow *win)
 Set the Window focus. More...
 
void mutt_window_clear (struct MuttWindow *win)
 Clear a Window. More...
 
const char * mutt_window_win_name (const struct MuttWindow *win)
 Get the name of a Window. More...
 
static void window_invalidate (struct MuttWindow *win)
 Mark a window as in need of repaint. More...
 
void window_invalidate_all (void)
 Mark all windows as in need of repaint. More...
 
bool window_status_on_top (struct MuttWindow *panel, struct ConfigSubset *sub)
 Organise windows according to config variable. More...
 

Variables

static const struct Mapping WindowNames []
 Lookups for Window Names. More...
 

Detailed Description

Window management.

Authors
  • Richard Russon

This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License along with this program. If not, see http://www.gnu.org/licenses/.

Definition in file mutt_window.c.

Function Documentation

◆ window_was_visible()

static bool window_was_visible ( struct MuttWindow win)
static

Was the Window visible?

Parameters
winWindow
Return values
trueThe Window was visible

Using the WindowState old, check if a Window used to be visible. For a Window to be visible, it must have been visible and its parent and grandparent, etc.

Definition at line 86 of file mutt_window.c.

87{
88 if (!win)
89 return false;
90
91 for (; win; win = win->parent)
92 {
93 if (!win->old.visible)
94 return false;
95 }
96
97 return true;
98}
struct WindowState old
Previous state of the Window.
Definition: mutt_window.h:128
struct MuttWindow * parent
Parent Window.
Definition: mutt_window.h:135
bool visible
Window is visible.
Definition: mutt_window.h:59
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◆ window_notify()

static void window_notify ( struct MuttWindow win)
static

Notify observers of changes to a Window.

Parameters
winWindow

Definition at line 104 of file mutt_window.c.

105{
106 if (!win->notify)
107 return;
108
109 const struct WindowState *old = &win->old;
110 const struct WindowState *wstate = &win->state;
112
113 const bool was_visible = window_was_visible(win);
114 const bool is_visible = mutt_window_is_visible(win);
115 if (was_visible != is_visible)
116 flags |= is_visible ? WN_VISIBLE : WN_HIDDEN;
117
118 if ((wstate->row_offset != old->row_offset) || (wstate->col_offset != old->col_offset))
119 flags |= WN_MOVED;
120
121 if (wstate->rows > old->rows)
122 flags |= WN_TALLER;
123 else if (wstate->rows < old->rows)
124 flags |= WN_SHORTER;
125
126 if (wstate->cols > old->cols)
127 flags |= WN_WIDER;
128 else if (wstate->cols < old->cols)
129 flags |= WN_NARROWER;
130
131 if (flags == WN_NO_FLAGS)
132 return;
133
134 mutt_debug(LL_NOTIFY, "NT_WINDOW_STATE: %s, %p\n", mutt_window_win_name(win), win);
135 struct EventWindow ev_w = { win, flags };
137}
#define mutt_debug(LEVEL,...)
Definition: logging.h:84
@ LL_NOTIFY
Log of notifications.
Definition: logging.h:45
bool notify_send(struct Notify *notify, enum NotifyType event_type, int event_subtype, void *event_data)
Send out a notification message.
Definition: notify.c:171
static bool is_visible(struct Email *e)
Is the message visible?
Definition: mutt_thread.c:131
bool mutt_window_is_visible(struct MuttWindow *win)
Is the Window visible?
Definition: mutt_window.c:502
const char * mutt_window_win_name(const struct MuttWindow *win)
Get the name of a Window.
Definition: mutt_window.c:711
static bool window_was_visible(struct MuttWindow *win)
Was the Window visible?
Definition: mutt_window.c:86
#define WN_MOVED
Window moved.
Definition: mutt_window.h:190
uint8_t WindowNotifyFlags
Flags for Changes to a MuttWindow, e.g. WN_TALLER.
Definition: mutt_window.h:184
#define WN_WIDER
Window became wider.
Definition: mutt_window.h:188
@ NT_WINDOW_STATE
Window state has changed, e.g. WN_VISIBLE.
Definition: mutt_window.h:206
#define WN_VISIBLE
Window became visible.
Definition: mutt_window.h:191
#define WN_HIDDEN
Window became hidden.
Definition: mutt_window.h:192
#define WN_NO_FLAGS
No flags are set.
Definition: mutt_window.h:185
#define WN_TALLER
Window became taller.
Definition: mutt_window.h:186
#define WN_NARROWER
Window became narrower.
Definition: mutt_window.h:189
#define WN_SHORTER
Window became shorter.
Definition: mutt_window.h:187
@ NT_WINDOW
MuttWindow has changed, NotifyWindow, EventWindow.
Definition: notify_type.h:55
An Event that happened to a Window.
Definition: mutt_window.h:215
struct MuttWindow * win
Window that changed.
Definition: mutt_window.h:216
WindowNotifyFlags flags
Attributes of Window that changed.
Definition: mutt_window.h:217
struct WindowState state
Current state of the Window.
Definition: mutt_window.h:127
struct Notify * notify
Notifications: NotifyWindow, EventWindow.
Definition: mutt_window.h:138
The current, or old, state of a Window.
Definition: mutt_window.h:58
short cols
Number of columns, can be MUTT_WIN_SIZE_UNLIMITED.
Definition: mutt_window.h:60
short row_offset
Absolute on-screen row.
Definition: mutt_window.h:63
short col_offset
Absolute on-screen column.
Definition: mutt_window.h:62
short rows
Number of rows, can be MUTT_WIN_SIZE_UNLIMITED.
Definition: mutt_window.h:61
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◆ window_notify_all()

void window_notify_all ( struct MuttWindow win)

Notify observers of changes to a Window and its children.

Parameters
winWindow

Definition at line 143 of file mutt_window.c.

144{
145 if (!win)
146 win = RootWindow;
147
148 window_notify(win);
149
150 struct MuttWindow *np = NULL;
151 TAILQ_FOREACH(np, &win->children, entries)
152 {
154 }
155 win->old = win->state;
156}
void window_notify_all(struct MuttWindow *win)
Notify observers of changes to a Window and its children.
Definition: mutt_window.c:143
static void window_notify(struct MuttWindow *win)
Notify observers of changes to a Window.
Definition: mutt_window.c:104
#define TAILQ_FOREACH(var, head, field)
Definition: queue.h:725
struct MuttWindow * RootWindow
Parent of all Windows.
Definition: rootwin.c:104
struct MuttWindowList children
Children Windows.
Definition: mutt_window.h:136
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◆ window_set_visible()

void window_set_visible ( struct MuttWindow win,
bool  visible 
)

Set a Window visible or hidden.

Parameters
winWindow
visibleIf true, make Window visible, otherwise hidden

Definition at line 163 of file mutt_window.c.

164{
165 if (!win)
166 win = RootWindow;
167
168 win->state.visible = visible;
169}
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◆ mutt_window_new()

struct MuttWindow * mutt_window_new ( enum WindowType  type,
enum MuttWindowOrientation  orient,
enum MuttWindowSize  size,
int  cols,
int  rows 
)

Create a new Window.

Parameters
typeWindow type, e.g. WT_ROOT
orientWindow orientation, e.g. MUTT_WIN_ORIENT_VERTICAL
sizeWindow size, e.g. MUTT_WIN_SIZE_MAXIMISE
colsInitial number of columns to allocate, can be MUTT_WIN_SIZE_UNLIMITED
rowsInitial number of rows to allocate, can be MUTT_WIN_SIZE_UNLIMITED
Return values
ptrNew Window

Definition at line 180 of file mutt_window.c.

182{
183 struct MuttWindow *win = mutt_mem_calloc(1, sizeof(struct MuttWindow));
184
185 win->type = type;
186 win->orient = orient;
187 win->size = size;
188 win->req_rows = rows;
189 win->req_cols = cols;
190 win->state.visible = true;
191 win->notify = notify_new();
192 TAILQ_INIT(&win->children);
193 return win;
194}
void * mutt_mem_calloc(size_t nmemb, size_t size)
Allocate zeroed memory on the heap.
Definition: memory.c:50
struct Notify * notify_new(void)
Create a new notifications handler.
Definition: notify.c:60
#define TAILQ_INIT(head)
Definition: queue.h:765
short req_cols
Number of columns required.
Definition: mutt_window.h:124
enum MuttWindowOrientation orient
Which direction the Window will expand.
Definition: mutt_window.h:130
short req_rows
Number of rows required.
Definition: mutt_window.h:125
enum MuttWindowSize size
Type of Window, e.g. MUTT_WIN_SIZE_FIXED.
Definition: mutt_window.h:131
enum WindowType type
Window type, e.g. WT_SIDEBAR.
Definition: mutt_window.h:144
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◆ mutt_window_free()

void mutt_window_free ( struct MuttWindow **  ptr)

Free a Window and its children.

Parameters
ptrWindow to free

Definition at line 200 of file mutt_window.c.

201{
202 if (!ptr || !*ptr)
203 return;
204
205 struct MuttWindow *win = *ptr;
206
207 if (win->parent && (win->parent->focus == win))
208 win->parent->focus = NULL;
209
210 mutt_debug(LL_NOTIFY, "NT_WINDOW_DELETE: %s, %p\n", mutt_window_win_name(win), win);
211 struct EventWindow ev_w = { win, WN_NO_FLAGS };
213
215
216 if (win->wdata_free && win->wdata)
217 win->wdata_free(win, &win->wdata); // Custom function to free private data
218
220
221 FREE(ptr);
222}
#define FREE(x)
Definition: memory.h:43
void notify_free(struct Notify **ptr)
Free a notification handler.
Definition: notify.c:73
void mutt_winlist_free(struct MuttWindowList *head)
Free a tree of Windows.
Definition: mutt_window.c:479
@ NT_WINDOW_DELETE
Window is about to be deleted.
Definition: mutt_window.h:205
struct MuttWindow * focus
Focused Window.
Definition: mutt_window.h:140
void * wdata
Private data.
Definition: mutt_window.h:145
void(* wdata_free)(struct MuttWindow *win, void **ptr)
Definition: mutt_window.h:159
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◆ mutt_window_clearline()

void mutt_window_clearline ( struct MuttWindow win,
int  row 
)

Clear a row of a Window.

Parameters
winWindow
rowRow to clear

Definition at line 229 of file mutt_window.c.

230{
231 mutt_window_move(win, 0, row);
233}
int mutt_window_move(struct MuttWindow *win, int col, int row)
Move the cursor in a Window.
Definition: mutt_window.c:294
void mutt_window_clrtoeol(struct MuttWindow *win)
Clear to the end of the line.
Definition: mutt_window.c:241
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◆ mutt_window_clrtoeol()

void mutt_window_clrtoeol ( struct MuttWindow win)

Clear to the end of the line.

Parameters
winWindow
Note
Assumes the cursor has already been positioned within the window.

Definition at line 241 of file mutt_window.c.

242{
243 if (!win || !stdscr)
244 return;
245
246 if ((win->state.col_offset + win->state.cols) == COLS)
247 {
248 clrtoeol();
249 }
250 else
251 {
252 int row = 0;
253 int col = 0;
254 getyx(stdscr, row, col);
255 int curcol = col;
256 while (curcol < (win->state.col_offset + win->state.cols))
257 {
258 addch(' ');
259 curcol++;
260 }
261 move(row, col);
262 }
263}
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◆ mutt_window_get_coords()

void mutt_window_get_coords ( struct MuttWindow win,
int *  col,
int *  row 
)

Get the cursor position in the Window.

Parameters
[in]winWindow
[out]colColumn in Window
[out]rowRow in Window

Assumes the current position is inside the window. Otherwise it will happily return negative or values outside the window boundaries

Definition at line 274 of file mutt_window.c.

275{
276 int x = 0;
277 int y = 0;
278
279 getyx(stdscr, y, x);
280 if (col)
281 *col = x - win->state.col_offset;
282 if (row)
283 *row = y - win->state.row_offset;
284}
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◆ mutt_window_move()

int mutt_window_move ( struct MuttWindow win,
int  col,
int  row 
)

Move the cursor in a Window.

Parameters
winWindow
colColumn to move to
rowRow to move to
Return values
OKSuccess
ERRError

Definition at line 294 of file mutt_window.c.

295{
296 return move(win->state.row_offset + row, win->state.col_offset + col);
297}
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◆ mutt_window_mvaddstr()

int mutt_window_mvaddstr ( struct MuttWindow win,
int  col,
int  row,
const char *  str 
)

Move the cursor and write a fixed string to a Window.

Parameters
winWindow to write to
colColumn to move to
rowRow to move to
strString to write
Return values
OKSuccess
ERRError

Definition at line 308 of file mutt_window.c.

309{
310 return mvaddstr(win->state.row_offset + row, win->state.col_offset + col, str);
311}
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◆ mutt_window_mvprintw()

int mutt_window_mvprintw ( struct MuttWindow win,
int  col,
int  row,
const char *  fmt,
  ... 
)

Move the cursor and write a formatted string to a Window.

Parameters
winWindow to write to
colColumn to move to
rowRow to move to
fmtprintf format string
...printf arguments
Return values
numSuccess, characters written
ERRError, move failed

Definition at line 323 of file mutt_window.c.

324{
325 int rc = mutt_window_move(win, col, row);
326 if (rc == ERR)
327 return rc;
328
329 va_list ap;
330 va_start(ap, fmt);
331 rc = vw_printw(stdscr, fmt, ap);
332 va_end(ap);
333
334 return rc;
335}
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◆ mutt_window_reflow()

void mutt_window_reflow ( struct MuttWindow win)

Resize a Window and its children.

Parameters
winWindow to resize

Definition at line 341 of file mutt_window.c.

342{
343 if (OptNoCurses)
344 return;
345
346 if (!win)
347 win = RootWindow;
348
349 mutt_debug(LL_DEBUG2, "entering\n");
350 window_reflow(win);
352
353#ifdef USE_DEBUG_WINDOW
355#endif
356}
void debug_win_dump(void)
Definition: window.c:95
bool OptNoCurses
(pseudo) when sending in batch mode
Definition: globals.c:81
@ LL_DEBUG2
Log at debug level 2.
Definition: logging.h:41
void window_reflow(struct MuttWindow *win)
Reflow Windows.
Definition: reflow.c:220
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◆ mutt_window_wrap_cols()

int mutt_window_wrap_cols ( int  width,
short  wrap 
)

Calculate the wrap column for a given screen width.

Parameters
widthScreen width
wrapWrap config
Return values
numColumn that text should be wrapped at

The wrap variable can be negative, meaning there should be a right margin.

Definition at line 366 of file mutt_window.c.

367{
368 if (wrap < 0)
369 return (width > -wrap) ? (width + wrap) : width;
370 if (wrap)
371 return (wrap < width) ? wrap : width;
372 return width;
373}
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◆ mutt_window_addch()

int mutt_window_addch ( struct MuttWindow win,
int  ch 
)

Write one character to a Window.

Parameters
winWindow
chCharacter to write
Return values
0Success
-1Error

Definition at line 382 of file mutt_window.c.

383{
384 return addch(ch);
385}
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◆ mutt_window_addnstr()

int mutt_window_addnstr ( struct MuttWindow win,
const char *  str,
int  num 
)

Write a partial string to a Window.

Parameters
winWindow
strString
numMaximum number of characters to write
Return values
0Success
-1Error

Definition at line 395 of file mutt_window.c.

396{
397 if (!str)
398 return -1;
399
400 return addnstr(str, num);
401}
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◆ mutt_window_addstr()

int mutt_window_addstr ( struct MuttWindow win,
const char *  str 
)

Write a string to a Window.

Parameters
winWindow
strString
Return values
0Success
-1Error

Definition at line 410 of file mutt_window.c.

411{
412 if (!str)
413 return -1;
414
415 return addstr(str);
416}
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◆ mutt_window_printf()

int mutt_window_printf ( struct MuttWindow win,
const char *  fmt,
  ... 
)

Write a formatted string to a Window.

Parameters
winWindow
fmtFormat string
...Arguments
Return values
numNumber of characters written

Definition at line 425 of file mutt_window.c.

426{
427 va_list ap;
428 va_start(ap, fmt);
429 int rc = vw_printw(stdscr, fmt, ap);
430 va_end(ap);
431
432 return rc;
433}
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◆ mutt_window_add_child()

void mutt_window_add_child ( struct MuttWindow parent,
struct MuttWindow child 
)

Add a child to Window.

Parameters
parentWindow to add to
childWindow to add

Definition at line 440 of file mutt_window.c.

441{
442 if (!parent || !child)
443 return;
444
445 TAILQ_INSERT_TAIL(&parent->children, child, entries);
446 child->parent = parent;
447
448 notify_set_parent(child->notify, parent->notify);
449
450 mutt_debug(LL_NOTIFY, "NT_WINDOW_NEW: %s, %p\n", mutt_window_win_name(child), child);
451 struct EventWindow ev_w = { child, WN_NO_FLAGS };
452 notify_send(child->notify, NT_WINDOW, NT_WINDOW_ADD, &ev_w);
453}
void notify_set_parent(struct Notify *notify, struct Notify *parent)
Set the parent notification handler.
Definition: notify.c:93
@ NT_WINDOW_ADD
New Window has been added.
Definition: mutt_window.h:204
#define TAILQ_INSERT_TAIL(head, elm, field)
Definition: queue.h:809
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◆ mutt_window_remove_child()

struct MuttWindow * mutt_window_remove_child ( struct MuttWindow parent,
struct MuttWindow child 
)

Remove a child from a Window.

Parameters
parentWindow to remove from
childWindow to remove
Return values
ptrChild Window

Definition at line 461 of file mutt_window.c.

462{
463 if (!parent || !child)
464 return NULL;
465
466 // A notification will be sent when the Window is freed
467 TAILQ_REMOVE(&parent->children, child, entries);
468 child->parent = NULL;
469
470 notify_set_parent(child->notify, NULL);
471
472 return child;
473}
#define TAILQ_REMOVE(head, elm, field)
Definition: queue.h:841
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◆ mutt_winlist_free()

void mutt_winlist_free ( struct MuttWindowList *  head)

Free a tree of Windows.

Parameters
headWindowList to free

Definition at line 479 of file mutt_window.c.

480{
481 if (!head)
482 return;
483
484 struct MuttWindow *np = NULL;
485 struct MuttWindow *tmp = NULL;
486 TAILQ_FOREACH_SAFE(np, head, entries, tmp)
487 {
488 TAILQ_REMOVE(head, np, entries);
490 mutt_window_free(&np);
491 }
492}
void mutt_window_free(struct MuttWindow **ptr)
Free a Window and its children.
Definition: mutt_window.c:200
#define TAILQ_FOREACH_SAFE(var, head, field, tvar)
Definition: queue.h:735
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◆ mutt_window_is_visible()

bool mutt_window_is_visible ( struct MuttWindow win)

Is the Window visible?

Parameters
winWindow
Return values
trueThe Window is visible

For a Window to be visible, it must be visible and its parent and grandparent, etc.

Definition at line 502 of file mutt_window.c.

503{
504 if (!win)
505 return false;
506
507 for (; win; win = win->parent)
508 {
509 if (!win->state.visible)
510 return false;
511 }
512
513 return true;
514}
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◆ window_find_child()

struct MuttWindow * window_find_child ( struct MuttWindow win,
enum WindowType  type 
)

Recursively find a child Window of a given type.

Parameters
winWindow to start searching
typeWindow type to find, e.g. WT_STATUS_BAR
Return values
ptrMatching Window
NULLNo match

Definition at line 523 of file mutt_window.c.

524{
525 if (!win)
526 return NULL;
527 if (win->type == type)
528 return win;
529
530 struct MuttWindow *np = NULL;
531 struct MuttWindow *match = NULL;
532 TAILQ_FOREACH(np, &win->children, entries)
533 {
534 match = window_find_child(np, type);
535 if (match)
536 return match;
537 }
538
539 return NULL;
540}
struct MuttWindow * window_find_child(struct MuttWindow *win, enum WindowType type)
Recursively find a child Window of a given type.
Definition: mutt_window.c:523
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◆ window_find_parent()

struct MuttWindow * window_find_parent ( struct MuttWindow win,
enum WindowType  type 
)

Find a (grand-)parent of a Window by type.

Parameters
winWindow
typeWindow type, e.g. WT_DLG_INDEX
Return values
ptrWindow

Definition at line 548 of file mutt_window.c.

549{
550 for (; win; win = win->parent)
551 {
552 if (win->type == type)
553 return win;
554 }
555
556 return NULL;
557}
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◆ window_recalc()

static void window_recalc ( struct MuttWindow win)
static

Recalculate a tree of Windows.

Parameters
winWindow to start at

Definition at line 563 of file mutt_window.c.

564{
565 if (!win || !win->state.visible)
566 return;
567
568 if (win->recalc && (win->actions & WA_RECALC))
569 win->recalc(win);
570 win->actions &= ~WA_RECALC;
571
572 struct MuttWindow *np = NULL;
573 TAILQ_FOREACH(np, &win->children, entries)
574 {
575 window_recalc(np);
576 }
577}
static void window_recalc(struct MuttWindow *win)
Recalculate a tree of Windows.
Definition: mutt_window.c:563
#define WA_RECALC
Recalculate the contents of the Window.
Definition: mutt_window.h:110
int(* recalc)(struct MuttWindow *win)
Definition: mutt_window.h:170
WindowActionFlags actions
Actions to be performed, e.g. WA_RECALC.
Definition: mutt_window.h:132
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◆ window_repaint()

static void window_repaint ( struct MuttWindow win)
static

Repaint a tree of Windows.

Parameters
winWindow to start at

Definition at line 583 of file mutt_window.c.

584{
585 if (!win || !win->state.visible)
586 return;
587
588 if (win->repaint && (win->actions & WA_REPAINT))
589 win->repaint(win);
590 win->actions &= ~WA_REPAINT;
591
592 struct MuttWindow *np = NULL;
593 TAILQ_FOREACH(np, &win->children, entries)
594 {
595 window_repaint(np);
596 }
597}
static void window_repaint(struct MuttWindow *win)
Repaint a tree of Windows.
Definition: mutt_window.c:583
#define WA_REPAINT
Redraw the contents of the Window.
Definition: mutt_window.h:111
int(* repaint)(struct MuttWindow *win)
Definition: mutt_window.h:181
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◆ window_redraw()

void window_redraw ( struct MuttWindow win)

Reflow, recalc and repaint a tree of Windows.

Parameters
winWindow to start at
Note
If win is NULL, all windows will be redrawn

Definition at line 605 of file mutt_window.c.

606{
607 if (!win)
608 win = RootWindow;
609
610 if (SigWinch)
611 {
612 SigWinch = false;
615 }
616
617 window_reflow(win);
619
620 window_recalc(win);
621 window_repaint(win);
622 mutt_refresh();
623}
void mutt_refresh(void)
Force a refresh of the screen.
Definition: curs_lib.c:139
SIG_ATOMIC_VOLATILE_T SigWinch
true after SIGWINCH is received
Definition: globals.c:59
void mutt_resize_screen(void)
Update NeoMutt's opinion about the window size (CURSES)
Definition: resize.c:72
void window_invalidate_all(void)
Mark all windows as in need of repaint.
Definition: mutt_window.c:743
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◆ window_is_focused()

bool window_is_focused ( const struct MuttWindow win)

Does the given Window have the focus?

Parameters
winWindow to check
Return values
trueWindow has focus

Definition at line 630 of file mutt_window.c.

631{
632 if (!win)
633 return false;
634
636
637 return (win_focus == win);
638}
static struct MuttWindow * win_focus
Definition: window.c:38
struct MuttWindow * window_get_focus(void)
Get the currently focused Window.
Definition: mutt_window.c:644
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◆ window_get_focus()

struct MuttWindow * window_get_focus ( void  )

Get the currently focused Window.

Return values
ptrWindow with focus

Definition at line 644 of file mutt_window.c.

645{
646 struct MuttWindow *win = RootWindow;
647
648 while (win && win->focus)
649 win = win->focus;
650
651 return win;
652}
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◆ window_set_focus()

struct MuttWindow * window_set_focus ( struct MuttWindow win)

Set the Window focus.

Parameters
winWindow to focus
Return values
ptrOld focused Window
NULLError, or focus not changed

Definition at line 660 of file mutt_window.c.

661{
662 if (!win)
663 return NULL;
664
665 struct MuttWindow *old_focus = window_get_focus();
666
667 struct MuttWindow *parent = win->parent;
668 struct MuttWindow *child = win;
669
670 // Set the chain of focus, all the way to the root
671 for (; parent; child = parent, parent = parent->parent)
672 parent->focus = child;
673
674 // Find the most focused Window
675 while (win && win->focus)
676 win = win->focus;
677
678 if (win == old_focus)
679 return NULL;
680
681 mutt_debug(LL_NOTIFY, "NT_WINDOW_FOCUS: %s, %p\n", mutt_window_win_name(win), win);
682 struct EventWindow ev_w = { win, WN_NO_FLAGS };
684#ifdef USE_DEBUG_WINDOW
686#endif
687 return old_focus;
688}
@ NT_WINDOW_FOCUS
Window focus has changed.
Definition: mutt_window.h:208
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◆ mutt_window_clear()

void mutt_window_clear ( struct MuttWindow win)

Clear a Window.

Parameters
winWindow

If the Window isn't visible, it won't be cleared.

Definition at line 696 of file mutt_window.c.

697{
698 if (!mutt_window_is_visible(win))
699 return;
700
701 for (int i = 0; i < win->state.rows; i++)
702 mutt_window_clearline(win, i);
703}
void mutt_window_clearline(struct MuttWindow *win, int row)
Clear a row of a Window.
Definition: mutt_window.c:229
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◆ mutt_window_win_name()

const char * mutt_window_win_name ( const struct MuttWindow win)

Get the name of a Window.

Parameters
winWindow
Return values
ptrString describing Window
NULLError, or unknown

Definition at line 711 of file mutt_window.c.

712{
713 if (!win)
714 return "UNKNOWN";
715
716 const char *name = mutt_map_get_name(win->type, WindowNames);
717 if (name)
718 return name;
719 return "UNKNOWN";
720}
const char * mutt_map_get_name(int val, const struct Mapping *map)
Lookup a string for a constant.
Definition: mapping.c:42
static const struct Mapping WindowNames[]
Lookups for Window Names.
Definition: mutt_window.c:45
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◆ window_invalidate()

static void window_invalidate ( struct MuttWindow win)
static

Mark a window as in need of repaint.

Parameters
winWindow to start at

Definition at line 726 of file mutt_window.c.

727{
728 if (!win)
729 return;
730
731 win->actions |= WA_RECALC | WA_REPAINT;
732
733 struct MuttWindow *np = NULL;
734 TAILQ_FOREACH(np, &win->children, entries)
735 {
737 }
738}
static void window_invalidate(struct MuttWindow *win)
Mark a window as in need of repaint.
Definition: mutt_window.c:726
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◆ window_invalidate_all()

void window_invalidate_all ( void  )

Mark all windows as in need of repaint.

Definition at line 743 of file mutt_window.c.

744{
746 clearok(stdscr, true);
747 keypad(stdscr, true);
748}
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◆ window_status_on_top()

bool window_status_on_top ( struct MuttWindow panel,
struct ConfigSubset sub 
)

Organise windows according to config variable.

Parameters
panelWindow containing WT_MENU and WT_STATUS_BAR
subConfig Subset
Return values
trueWindow order was changed

Set the positions of two Windows based on a config variable $status_on_top.

Note
The children are expected to have types: WT_MENU, WT_STATUS_BAR

Definition at line 760 of file mutt_window.c.

761{
762 const bool c_status_on_top = cs_subset_bool(sub, "status_on_top");
763
764 struct MuttWindow *win = TAILQ_FIRST(&panel->children);
765
766 if ((c_status_on_top && (win->type == WT_STATUS_BAR)) ||
767 (!c_status_on_top && (win->type != WT_STATUS_BAR)))
768 {
769 return false;
770 }
771
772 if (c_status_on_top)
773 {
774 win = TAILQ_LAST(&panel->children, MuttWindowList);
775 TAILQ_REMOVE(&panel->children, win, entries);
776 TAILQ_INSERT_HEAD(&panel->children, win, entries);
777 }
778 else
779 {
780 TAILQ_REMOVE(&panel->children, win, entries);
781 TAILQ_INSERT_TAIL(&panel->children, win, entries);
782 }
783
784 mutt_window_reflow(panel);
786 return true;
787}
bool cs_subset_bool(const struct ConfigSubset *sub, const char *name)
Get a boolean config item by name.
Definition: helpers.c:73
void mutt_window_reflow(struct MuttWindow *win)
Resize a Window and its children.
Definition: mutt_window.c:341
@ WT_STATUS_BAR
Status Bar containing extra info about the Index/Pager/etc.
Definition: mutt_window.h:102
#define TAILQ_FIRST(head)
Definition: queue.h:723
#define TAILQ_LAST(head, headname)
Definition: queue.h:819
#define TAILQ_INSERT_HEAD(head, elm, field)
Definition: queue.h:796
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Variable Documentation

◆ WindowNames

const struct Mapping WindowNames[]
static

Lookups for Window Names.

Definition at line 45 of file mutt_window.c.